Start location
End location
Travel direction in Minecraft
Travel at
for blocks
Approximate travel time
Sneaking Time
-
Walking Time
-
Sprinting Time
-
Swimming Time
-
Flying Time
-
Travel at
for blocks
Sneaking Time
-
Walking Time
-
Sprinting Time
-
Swimming Time
-
Flying Time
-
Introduction
The Minecraft world is really large, and often when travelling from A to B you need to cover large distances. Sometimes it is difficult to wrap your head around the coordinate system, and you do not know in which way to travel. The Minecraft Direction Finder calculates your heading by specifying your start coordinates and destination coordinates. Simply look at the heading in your F3 menu, and adjust it to the calculated result.
Question
Enter your Minecraft world, press F3 and check your x- and y-coordinate and enter these values in the Minecraft Direction Finder. Now fill in your destination x- and y-coordinate. Your heading will be instantly calculated. Align yourself (with the help of the F3 menu, under ‘heading’) to the correct heading. Now start travelling towards your destination.
Example
You are travelling from (100, 200) to (700, 400). Begin by filling in your start coordinates under ‘Start location’. In the input field next to ‘x’, fill in 100. At ‘y’, fill in 200. Repeat this process for the destination coordinates, under ‘End location’. Your result will appear below, together with some additional info.
Question
The formula is heading = atan2(x, z), with x and z being the horizontal coordinates relative to the world plain. The height coordinate, y, is insignificant in this case. These two values are passed into the atan2 function, which calculates the arc tangent with 2 arguments, in this case x and z.